AI Insights · Timothy · July 2024
Top 5 Hospital Games in Sweden: Q2 2024 Performance
Discover the performance trends of the top 5 hospital games in Sweden for Q2 2024, including insights on downloads, revenue, and active users.
The second quarter of 2024 saw interesting trends in the performance of the top 5 hospital games in Sweden. Below, we delve into the metrics for each game, including downloads, revenue, and weekly active users.
Happy Hospital™: ASMR Game from DragonPlus Game Limited experienced a varied revenue trend, starting at approximately $1.9K in early April and peaking at around $2.2K in the second week. The revenue saw a dip mid-quarter, hitting a low of $953, but rebounded to close the quarter at $1.8K. Downloads showed a notable increase, particularly in the last week of May and early June, reaching nearly 1.9K. Weekly active users increased steadily, peaking at about 11.3K in the first week of June before stabilizing around 9.4K by the end of the quarter.
Crazy Hospital®️ by Smart Fun Casual Games saw its revenue fluctuate slightly, starting at $888 and reaching a peak of $1.2K in mid-April. The downloads were relatively stable but low, with a peak of 646 in the second week of April. Weekly active users saw a slight increase, peaking at 3.4K in the second week and ending the quarter at approximately 2.6K.
Happy Clinic: Hospital Game from Nordcurrent Games showed a steady revenue trend, starting at $475 and peaking at $585 multiple times throughout the quarter. Downloads were fairly stable, with a significant spike to 1.1K in the last week of June. Active users saw a gradual increase, peaking at 2.6K by the end of the quarter.
Match Frenzy™ - Take Test by JoyPlay Pte.Ltd. demonstrated a consistent revenue trend, starting at $426 and peaking at $491 in mid-June. Downloads were negligible until the last week of June, when it recorded 45. Weekly active users remained steady at around 450 throughout the quarter, with a slight uptick to 473 in the last week.
Rescue Dash - Hospital game from Matryoshka showed varied revenue, starting at $255 and peaking at $535 in the last week of May. Downloads saw a moderate increase, peaking at 286 in mid-May. Weekly active users also saw a notable increase, peaking at 522 in mid-May and ending the quarter at 445.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the hospital games category in Sweden for Q2 2024. For more detailed analytics and insights, visit Sensor Tower.